Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Flex · 9 days ago
13 / 6 / 20
K / D / A
68.8%
Kill participation
1,077.4
Damage / min
16,759g
496.3 gold / min
48
26 placed · 2 cleared
187
5.5 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat기자절야#kor
Malphite · Top
10 / 9 / 3
36.1% KP
35,552
23.4% share
13,034g
208 CS · 6.2/m
아르고오#KR1
Naafiri · Jungle
5 / 13 / 8
36.1% KP
23,109
15.2% share
12,879g
212 CS · 6.3/m
농장주#KR1
Lissandra · Mid
3 / 11 / 11
38.9% KP
26,355
17.3% share
11,202g
195 CS · 5.8/m
루시우#kr10
Ezreal · ADC
18 / 9 / 6
66.7% KP
54,515
35.9% share
19,175g
249 CS · 7.4/m
기백설#백설기
Yuumi · Support
0 / 6 / 27
75% KP
12,421
8.2% share
10,694g
6 CS · 0.2/m
Red side
Victory미세한 탑차이#KR1
Renekton · Top
15 / 3 / 17
66.7% KP
47,877
30.7% share
16,873g
195 CS · 5.8/m
밤이싫어#kr9
Lee Sin · Jungle
13 / 6 / 20
68.8% KP
36,380
23.3% share
16,759g
187 CS · 5.5/m
레이스 아나콘다#KR1
Lucian · Mid
9 / 9 / 10
39.6% KP
35,883
23% share
15,782g
238 CS · 7/m
T1 Peyz#KRS
Smolder · ADC
10 / 11 / 14
50% KP
27,554
17.6% share
14,970g
208 CS · 6.2/m
하고 싶은 거 하며 살래요#DG1S
Rakan · Support
1 / 7 / 23
50% KP
8,469
5.4% share
9,864g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
