Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 200 days ago
13 / 1 / 12
K / D / A
73.5%
Kill participation
1,288.3
Damage / min
15,606g
574.8 gold / min
26
7 placed · 1 cleared
238
8.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnpu#HZ998
Fiora · Top
9 / 8 / 3
70.6% KP
28,035
26.4% share
14,780g
223 CS · 8.2/m
无实之花#KOR
Karthus · Jungle
4 / 5 / 4
47.1% KP
29,742
28% share
11,855g
211 CS · 7.8/m
Weetae#KR2
Jayce · Mid
3 / 7 / 2
29.4% KP
26,481
24.9% share
10,278g
210 CS · 7.7/m
JanJanVari#KR00
Twitch · ADC
1 / 5 / 2
17.6% KP
15,244
14.4% share
9,880g
215 CS · 7.9/m
한자루의 창#123
Rakan · Support
0 / 9 / 11
64.7% KP
6,690
6.3% share
7,320g
35 CS · 1.3/m
Red side
Victory쿄 테#명 조
Kennen · Top
6 / 6 / 10
47.1% KP
25,592
21.3% share
10,246g
150 CS · 5.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
13 / 1 / 12
73.5% KP
34,978
29.2% share
15,606g
238 CS · 8.8/m
야 문영아 미드좀 와#또이브뭐해
Ryze · Mid
4 / 4 / 8
35.3% KP
29,648
24.7% share
12,551g
298 CS · 11/m
어린아이#KR1
Caitlyn · ADC
10 / 3 / 5
44.1% KP
22,960
19.1% share
14,432g
236 CS · 8.7/m
小k sup#miohf
Seraphine · Support
1 / 3 / 17
52.9% KP
6,737
5.6% share
8,021g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
