Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Defeat
Ranked Solo/Duo · 200 days ago
14 / 10 / 16
K / D / A
62.5%
Kill participation
906.5
Damage / min
19,815g
537.7 gold / min
42
11 placed · 8 cleared
248
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat탑딜러#KR1
Jayce · Top
7 / 9 / 12
39.6% KP
24,448
15.7% share
15,104g
256 CS · 6.9/m
이 차가 식기전에#KR1
Rek'Sai · Jungle
14 / 10 / 16
62.5% KP
33,405
21.5% share
19,815g
248 CS · 6.7/m
황혼우주자야#황 혼
Pyke · Mid
10 / 15 / 16
54.2% KP
22,028
14.2% share
16,444g
181 CS · 4.9/m
우 리#사 랑
Karthus · ADC
15 / 10 / 17
66.7% KP
62,736
40.4% share
20,389g
274 CS · 7.4/m
피칠갑#血漆甲
Nautilus · Support
2 / 9 / 25
56.3% KP
12,677
8.2% share
10,706g
41 CS · 1.1/m
Red side
Victoryhacker troller#2907
Rumble · Top
14 / 7 / 14
52.8% KP
55,887
30.1% share
19,031g
294 CS · 8/m
술 취하면 손찌검 함#주량 반잔
Kha'Zix · Jungle
13 / 9 / 19
60.4% KP
37,349
20.1% share
20,948g
260 CS · 7.1/m
Qnayia#ztmy
Qiyana · Mid
13 / 13 / 16
54.7% KP
38,736
20.8% share
17,889g
216 CS · 5.9/m
hyun#990
Kalista · ADC
11 / 9 / 14
47.2% KP
31,699
17.1% share
21,158g
305 CS · 8.3/m
에메스 제이유#KOR
Kennen · Support
2 / 10 / 22
45.3% KP
22,225
12% share
12,084g
50 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
