Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 199 days ago
5 / 9 / 9
K / D / A
53.8%
Kill participation
655.3
Damage / min
10,427g
415.4 gold / min
26
6 placed · 4 cleared
178
7.1 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory용이 되지 못한 뱀#9999
Akali · Top
11 / 5 / 3
50% KP
28,185
32% share
11,895g
193 CS · 7.7/m
최섭섭#개섭섭
Rek'Sai · Jungle
4 / 4 / 10
50% KP
12,991
14.7% share
10,831g
168 CS · 6.7/m
어스름늑대#짖지마
Azir · Mid
7 / 2 / 9
57.1% KP
25,381
28.8% share
14,060g
283 CS · 11.3/m
숟가락귀환#KR1
Varus · ADC
1 / 8 / 8
32.1% KP
9,343
10.6% share
9,718g
181 CS · 7.2/m
슉슉잉#KNR01
Senna · Support
5 / 7 / 12
60.7% KP
12,224
13.9% share
9,062g
40 CS · 1.6/m
Red side
DefeatChenxii#2025
Zaahen · Top
1 / 7 / 2
11.5% KP
10,035
12.4% share
8,690g
160 CS · 6.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
5 / 9 / 9
53.8% KP
16,447
20.4% share
10,427g
178 CS · 7.1/m
KIDKID#KR 1
Annie · Mid
1 / 8 / 5
23.1% KP
14,716
18.2% share
7,783g
160 CS · 6.4/m
piaoliuping#miohf
Lucian · ADC
17 / 3 / 6
88.5% KP
35,146
43.5% share
16,916g
224 CS · 8.9/m
milet#miohf
Yuumi · Support
2 / 1 / 21
88.5% KP
4,443
5.5% share
7,829g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
