Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 199 days ago
11 / 1 / 10
K / D / A
80.8%
Kill participation
1,051.5
Damage / min
13,377g
561.7 gold / min
31
7 placed · 3 cleared
214
9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWhiteUsedSocks#0110
Gnar · Top
3 / 3 / 5
30.8% KP
18,975
18.8% share
9,494g
190 CS · 8/m
이 차가 식기전에#KR1
Hecarim · Jungle
11 / 1 / 10
80.8% KP
25,044
24.8% share
13,377g
214 CS · 9/m
FA ADC#Der
Viktor · Mid
5 / 5 / 8
50% KP
23,002
22.8% share
11,486g
226 CS · 9.5/m
ぴょんしんゲーミング#tima
Yunara · ADC
5 / 5 / 6
42.3% KP
22,407
22.2% share
12,319g
204 CS · 8.6/m
Kimman#zxfkk
Lulu · Support
2 / 2 / 15
65.4% KP
11,524
11.4% share
7,813g
17 CS · 0.7/m
Red side
DefeatDK PlayMaker#KR1
Malphite · Top
3 / 3 / 3
37.5% KP
10,851
15.9% share
8,373g
174 CS · 7.3/m
dyxiaofang#Miss
Nidalee · Jungle
5 / 7 / 3
50% KP
13,257
19.4% share
9,455g
154 CS · 6.5/m
龙宫公主#김유빈
Sion · Mid
3 / 4 / 5
50% KP
12,574
18.4% share
8,869g
170 CS · 7.1/m
piaoliuping#miohf
Corki · ADC
0 / 7 / 6
37.5% KP
16,650
24.4% share
8,211g
167 CS · 7/m
Witt#123
LeBlanc · Support
5 / 5 / 7
75% KP
15,010
22% share
8,001g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
