Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 198 days ago
15 / 4 / 9
K / D / A
64.9%
Kill participation
1,146.2
Damage / min
13,486g
666 gold / min
20
8 placed · 1 cleared
199
9.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat두쫀쿠#사주실분
Ambessa · Top
2 / 5 / 5
36.8% KP
13,391
21.8% share
8,183g
181 CS · 8.9/m
无敌熊猫头#jiayo
Kindred · Jungle
5 / 11 / 7
63.2% KP
12,290
20% share
8,834g
85 CS · 4.2/m
로키의 코 드리블#2004
Ahri · Mid
7 / 8 / 5
63.2% KP
14,888
24.2% share
8,674g
144 CS · 7.1/m
szszszsz#cat
Swain · ADC
5 / 7 / 3
42.1% KP
12,854
20.9% share
7,550g
114 CS · 5.6/m
13남자여친구함#KR1
Bard · Support
0 / 6 / 10
52.6% KP
8,010
13% share
5,629g
32 CS · 1.6/m
Red side
Victory다산동 뽀식이#바오바오
Rumble · Top
6 / 3 / 4
27% KP
16,281
17.5% share
9,546g
181 CS · 8.9/m
이 차가 식기전에#KR1
Hecarim · Jungle
15 / 4 / 9
64.9% KP
23,211
25% share
13,486g
199 CS · 9.8/m
카리나#애교용
Karma · Mid
7 / 5 / 14
56.8% KP
18,938
20.4% share
10,741g
149 CS · 7.4/m
Departures#Kami
Jhin · ADC
6 / 3 / 5
29.7% KP
18,069
19.4% share
11,343g
201 CS · 9.9/m
Naoya Zenin#KR0
Ezreal · Support
3 / 4 / 10
35.1% KP
16,409
17.7% share
6,933g
36 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
