Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 198 days ago
6 / 3 / 12
K / D / A
51.4%
Kill participation
705
Damage / min
12,753g
514.2 gold / min
26
9 placed · 1 cleared
232
9.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychen#zypp
Jayce · Top
7 / 1 / 4
31.4% KP
24,172
25.8% share
14,053g
261 CS · 10.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
6 / 3 / 12
51.4% KP
17,485
18.7% share
12,753g
232 CS · 9.4/m
ParisVan#不知名歌手
Akali · Mid
7 / 4 / 3
28.6% KP
17,815
19% share
10,230g
186 CS · 7.5/m
올해는 한화 우승#한화이글스
Miss Fortune · ADC
6 / 6 / 7
37.1% KP
16,464
17.6% share
12,907g
201 CS · 8.1/m
BRO Loki#0823
LeBlanc · Support
9 / 4 / 7
45.7% KP
17,616
18.8% share
9,942g
18 CS · 0.7/m
Red side
Defeat두쫀쿠#사주실분
Ambessa · Top
0 / 6 / 2
11.8% KP
10,234
13.9% share
7,182g
170 CS · 6.9/m
Kania#kr04
Zyra · Jungle
2 / 8 / 7
52.9% KP
17,525
23.7% share
9,515g
144 CS · 5.8/m
온 재#KR1
Zed · Mid
5 / 11 / 3
47.1% KP
19,495
26.4% share
10,316g
163 CS · 6.6/m
hle pyeonsik#HLE
Zeri · ADC
7 / 7 / 4
64.7% KP
18,982
25.7% share
14,207g
249 CS · 10/m
오로지 실력이 마케팅#whoo
Yuumi · Support
3 / 3 / 12
88.2% KP
7,585
10.3% share
7,884g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
