Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 198 days ago
2 / 3 / 9
K / D / A
33.3%
Kill participation
641.3
Damage / min
10,681g
374.3 gold / min
23
10 placed · 5 cleared
232
8.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzyp hanfu37#zypp
Yasuo · Top
3 / 5 / 2
38.5% KP
11,046
15.5% share
11,892g
262 CS · 9.2/m
허수아비#무적이야
Fiddlesticks · Jungle
3 / 5 / 4
53.8% KP
14,601
20.5% share
11,151g
206 CS · 7.2/m
Nguyễn Tuấn Kiên#2004
Yone · Mid
3 / 5 / 6
69.2% KP
18,050
25.4% share
11,514g
246 CS · 8.6/m
rehcra0#KR1
Varus · ADC
4 / 9 / 4
61.5% KP
21,551
30.3% share
12,293g
236 CS · 8.3/m
첫째키아나여왕#KR1
Nautilus · Support
0 / 9 / 7
53.8% KP
5,878
8.3% share
6,832g
39 CS · 1.4/m
Red side
Victory이 차가 식기전에#KR1
Malphite · Top
2 / 3 / 9
33.3% KP
18,297
17.9% share
10,681g
232 CS · 8.1/m
90프로확률로무의미한게임#왜하지
Graves · Jungle
14 / 2 / 10
72.7% KP
27,164
26.5% share
15,853g
217 CS · 7.6/m
Never#0520
Twisted Fate · Mid
7 / 2 / 14
63.6% KP
27,299
26.6% share
16,027g
283 CS · 9.9/m
결혼반지는도란링#KR3
Miss Fortune · ADC
7 / 3 / 13
60.6% KP
22,627
22.1% share
14,034g
208 CS · 7.3/m
뿌엥이#KR1
Alistar · Support
3 / 3 / 24
81.8% KP
7,095
6.9% share
9,198g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
