Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 198 days ago
14 / 4 / 11
K / D / A
64.1%
Kill participation
939.9
Damage / min
19,324g
540.5 gold / min
36
7 placed · 2 cleared
291
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdouyin592#聪神出击
Ambessa · Top
4 / 8 / 3
36.8% KP
24,573
19.1% share
13,305g
280 CS · 7.8/m
KRX Vincenzo#KR4
Pantheon · Jungle
5 / 10 / 9
73.7% KP
24,718
19.3% share
13,198g
185 CS · 5.2/m
기사키#bee
Hwei · Mid
8 / 6 / 6
73.7% KP
39,768
31% share
16,114g
282 CS · 7.9/m
BFX Slayer#0415
Yunara · ADC
2 / 9 / 2
21.1% KP
28,175
22% share
16,461g
370 CS · 10.3/m
Panamera#s t
Lulu · Support
0 / 6 / 14
73.7% KP
11,095
8.6% share
9,530g
45 CS · 1.3/m
Red side
VictoryWinter#529
Cassiopeia · Top
6 / 5 / 15
53.8% KP
22,777
14.9% share
14,454g
276 CS · 7.7/m
이 차가 식기전에#KR1
Hecarim · Jungle
14 / 4 / 11
64.1% KP
33,603
22% share
19,324g
291 CS · 8.1/m
온 재#KR1
Zed · Mid
7 / 4 / 9
41% KP
34,421
22.6% share
16,643g
249 CS · 7/m
Departures#Kami
Varus · ADC
9 / 7 / 16
64.1% KP
48,743
31.9% share
20,576g
328 CS · 9.2/m
twin#KR33
Bard · Support
3 / 0 / 25
71.8% KP
13,092
8.6% share
12,277g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
