Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 197 days ago
15 / 3 / 13
K / D / A
77.8%
Kill participation
1,102.2
Damage / min
19,146g
630.5 gold / min
38
7 placed · 6 cleared
299
9.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat동민장군#2265
K'Sante · Top
0 / 5 / 9
39.1% KP
9,519
10.1% share
9,253g
207 CS · 6.8/m
플레임위자드#KR1
Rek'Sai · Jungle
8 / 10 / 7
65.2% KP
23,268
24.7% share
12,168g
158 CS · 5.2/m
감사맨2#희망전도사
Azir · Mid
7 / 9 / 4
47.8% KP
32,878
34.9% share
12,082g
253 CS · 8.3/m
쥐정우#4334
Jinx · ADC
8 / 5 / 6
60.9% KP
23,534
25% share
17,492g
318 CS · 10.5/m
임뱅딘#0715
Thresh · Support
0 / 7 / 10
43.5% KP
5,055
5.4% share
7,638g
49 CS · 1.6/m
Red side
Victory네발달린털짐승#BEAST
Yorick · Top
5 / 5 / 4
25% KP
23,333
18.1% share
14,443g
275 CS · 9.1/m
이 차가 식기전에#KR1
Hecarim · Jungle
15 / 3 / 13
77.8% KP
33,469
26% share
19,146g
299 CS · 9.8/m
ORI AP#FAN
Xerath · Mid
6 / 6 / 16
61.1% KP
31,452
24.4% share
12,600g
203 CS · 6.7/m
구도 쉘리#소통해요
Ezreal · ADC
9 / 3 / 12
58.3% KP
33,054
25.6% share
15,905g
243 CS · 8/m
抖音 威某人#wmr
Fiddlesticks · Support
1 / 8 / 16
47.2% KP
7,573
5.9% share
8,583g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
