Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 196 days ago
7 / 2 / 12
K / D / A
67.9%
Kill participation
986.1
Damage / min
15,780g
482.1 gold / min
38
10 placed · 5 cleared
293
9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryandyzzz#ouo
Karma · Top
2 / 1 / 10
42.9% KP
17,840
13.5% share
11,318g
201 CS · 6.1/m
이 차가 식기전에#KR1
Hecarim · Jungle
7 / 2 / 12
67.9% KP
32,278
24.4% share
15,780g
293 CS · 9/m
한 꿔#kr01
Twisted Fate · Mid
4 / 5 / 14
64.3% KP
23,181
17.5% share
13,443g
232 CS · 7.1/m
개 미#재개미
Tristana · ADC
14 / 10 / 4
64.3% KP
50,060
37.8% share
19,762g
273 CS · 8.3/m
MUSIC#서동현
Blitzcrank · Support
1 / 3 / 15
57.1% KP
9,105
6.9% share
8,376g
21 CS · 0.6/m
Red side
DefeatB站丶forever伯符#123
Yorick · Top
3 / 3 / 7
47.6% KP
25,413
24.8% share
13,894g
277 CS · 8.5/m
温柔宁静#2007
Pantheon · Jungle
6 / 4 / 3
42.9% KP
17,953
17.5% share
12,779g
215 CS · 6.6/m
December#24th
Orianna · Mid
2 / 6 / 9
52.4% KP
28,160
27.4% share
12,587g
262 CS · 8/m
chesterbb#0811
Lucian · ADC
8 / 7 / 5
61.9% KP
22,004
21.4% share
16,492g
291 CS · 8.9/m
9G Nanaue#LCP27
Anivia · Support
2 / 8 / 9
52.4% KP
9,147
8.9% share
9,549g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
