Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 193 days ago
13 / 8 / 10
K / D / A
63.9%
Kill participation
1,320.7
Damage / min
17,015g
579.4 gold / min
21
7 placed · 2 cleared
255
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해체하여지식을습득하다만벨코즈#2005
Vel'Koz · Top
5 / 5 / 7
46.2% KP
26,241
22.9% share
11,534g
209 CS · 7.1/m
은이누나 예쁘다#1129
Xin Zhao · Jungle
2 / 9 / 7
34.6% KP
18,347
16% share
9,715g
161 CS · 5.5/m
이오가왜있죠#KR1
Anivia · Mid
8 / 6 / 8
61.5% KP
28,354
24.7% share
12,317g
196 CS · 6.7/m
抖音早起jug#APjug
Twitch · ADC
11 / 10 / 4
57.7% KP
34,899
30.4% share
14,179g
148 CS · 5/m
T1 Ella#1995
Lulu · Support
0 / 6 / 12
46.2% KP
6,824
6% share
7,785g
30 CS · 1/m
Red side
VictorySHIHAN7#ALPHA
Zaahen · Top
12 / 6 / 4
44.4% KP
28,952
23.2% share
12,774g
172 CS · 5.9/m
이 차가 식기전에#KR1
Hecarim · Jungle
13 / 8 / 10
63.9% KP
38,785
31.1% share
17,015g
255 CS · 8.7/m
Geronimo#IPPO
Ahri · Mid
2 / 7 / 13
41.7% KP
20,221
16.2% share
12,452g
205 CS · 7/m
DNS#09AD
Mel · ADC
9 / 3 / 7
44.4% KP
26,741
21.4% share
15,198g
248 CS · 8.4/m
상 현#2000
Karma · Support
0 / 2 / 23
63.9% KP
10,008
8% share
9,835g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
