Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 192 days ago
12 / 4 / 11
K / D / A
65.7%
Kill participation
903.3
Damage / min
17,469g
581 gold / min
33
6 placed · 7 cleared
285
9.5 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEpilogue for you#EP1
Aatrox · Top
2 / 7 / 8
28.6% KP
15,943
14.4% share
10,362g
211 CS · 7/m
이 차가 식기전에#KR1
Hecarim · Jungle
12 / 4 / 11
65.7% KP
27,159
24.5% share
17,469g
285 CS · 9.5/m
jio3r#Miss
Lissandra · Mid
10 / 4 / 14
68.6% KP
32,911
29.7% share
14,280g
243 CS · 8.1/m
WTF#0226
Lucian · ADC
9 / 6 / 11
57.1% KP
22,748
20.5% share
15,524g
211 CS · 7/m
下一次月落#qcf
Camille · Support
2 / 7 / 17
54.3% KP
12,232
11% share
8,885g
24 CS · 0.8/m
Red side
Defeat강심교 행동대장#강철심장
Yone · Top
4 / 5 / 6
37% KP
31,048
25.8% share
12,108g
244 CS · 8.1/m
나의 R#KR2
Nidalee · Jungle
6 / 6 / 8
51.9% KP
18,040
15% share
12,679g
205 CS · 6.8/m
우 맨#who
Jayce · Mid
8 / 10 / 8
59.3% KP
36,662
30.4% share
13,615g
205 CS · 6.8/m
Witt#123
Mel · ADC
9 / 7 / 3
44.4% KP
26,072
21.6% share
14,678g
185 CS · 6.2/m
야 문영아 미드좀 와#또이브뭐해
Alistar · Support
0 / 7 / 16
59.3% KP
8,636
7.2% share
7,756g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
