Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 192 days ago
13 / 6 / 8
K / D / A
58.3%
Kill participation
1,027.1
Damage / min
14,246g
503.7 gold / min
26
6 placed · 4 cleared
212
7.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathushenfans#57top
Yorick · Top
5 / 5 / 4
25% KP
18,613
16.1% share
13,098g
227 CS · 8/m
이 차가 식기전에#KR1
Hecarim · Jungle
13 / 6 / 8
58.3% KP
29,051
25.1% share
14,246g
212 CS · 7.5/m
건 공#ฅΟωΟฅ
Akali · Mid
5 / 7 / 6
30.6% KP
28,007
24.2% share
10,755g
192 CS · 6.8/m
할아버지의롤렉스#KR1
Sivir · ADC
6 / 13 / 10
44.4% KP
25,007
21.6% share
12,814g
182 CS · 6.4/m
릴 세미#KR1
Elise · Support
7 / 9 / 14
58.3% KP
14,967
12.9% share
10,478g
20 CS · 0.7/m
Red side
VictoryT1 Weather#0830
Rumble · Top
7 / 5 / 11
45% KP
32,606
21.2% share
12,893g
256 CS · 9.1/m
T1 Painter#KR3
Wukong · Jungle
10 / 6 / 10
50% KP
18,957
12.3% share
14,015g
199 CS · 7/m
Solitude#5959
Yasuo · Mid
3 / 8 / 14
42.5% KP
28,654
18.7% share
10,660g
192 CS · 6.8/m
찐조인데요#KR1
Ezreal · ADC
19 / 8 / 14
82.5% KP
57,921
37.7% share
19,624g
232 CS · 8.2/m
나는문이퍼#1360
Leona · Support
1 / 9 / 29
75% KP
15,454
10.1% share
9,733g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
