Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 191 days ago
15 / 5 / 7
K / D / A
64.7%
Kill participation
946.5
Damage / min
18,609g
645.8 gold / min
43
7 placed · 6 cleared
275
9.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat의문의 이렐리아 유저#KR2
Jayce · Top
8 / 9 / 5
46.4% KP
26,907
31.9% share
12,751g
198 CS · 6.9/m
rains#CN1
Fizz · Jungle
6 / 8 / 5
39.3% KP
15,471
18.4% share
10,983g
177 CS · 6.1/m
키아요#S T
Qiyana · Mid
9 / 6 / 4
46.4% KP
21,744
25.8% share
12,405g
198 CS · 6.9/m
삘삘이#피루07
Cassiopeia · ADC
4 / 4 / 0
14.3% KP
12,284
14.6% share
12,861g
298 CS · 10.3/m
DNS Quantum#KR 1
Nautilus · Support
1 / 7 / 11
42.9% KP
7,880
9.3% share
7,958g
26 CS · 0.9/m
Red side
Victory최강인#0114
Rumble · Top
4 / 9 / 12
47.1% KP
29,206
28.6% share
12,583g
210 CS · 7.3/m
이 차가 식기전에#KR1
Hecarim · Jungle
15 / 5 / 7
64.7% KP
27,274
26.7% share
18,609g
275 CS · 9.5/m
DRX akAjE#KR0
Zoe · Mid
5 / 4 / 10
44.1% KP
24,474
24% share
12,690g
231 CS · 8/m
나는문이퍼#1360
Sivir · ADC
3 / 5 / 9
35.3% KP
14,405
14.1% share
15,086g
261 CS · 9.1/m
폭싹 속았수다#苦尽柑来
Pyke · Support
7 / 5 / 7
41.2% KP
6,725
6.6% share
10,308g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
