Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 188 days ago
20 / 6 / 9
K / D / A
67.4%
Kill participation
992.7
Damage / min
19,599g
590.3 gold / min
31
6 placed · 3 cleared
285
8.6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory菓子屋#夢見る
Rek'Sai · Top
3 / 7 / 9
31.6% KP
22,085
13.3% share
12,736g
239 CS · 7.2/m
Gosu#RANK1
Graves · Jungle
12 / 7 / 10
57.9% KP
48,787
29.3% share
18,376g
292 CS · 8.8/m
Geronimo#IPPO
Ahri · Mid
9 / 7 / 13
57.9% KP
37,595
22.6% share
15,556g
233 CS · 7/m
douyin福星小毅#miohf
Karthus · ADC
9 / 11 / 14
60.5% KP
34,060
20.5% share
16,866g
246 CS · 7.4/m
zzplqyzz#0321
Pantheon · Support
5 / 11 / 14
50% KP
23,891
14.4% share
11,010g
41 CS · 1.2/m
Red side
DefeatZac#KR1
Sion · Top
5 / 4 / 14
44.2% KP
35,304
23.7% share
13,395g
209 CS · 6.3/m
이 차가 식기전에#KR1
Hecarim · Jungle
20 / 6 / 9
67.4% KP
32,959
22.1% share
19,599g
285 CS · 8.6/m
eve#CN1
Singed · Mid
5 / 14 / 12
39.5% KP
22,694
15.2% share
12,721g
195 CS · 5.9/m
코끼리#KR 1
Lucian · ADC
13 / 7 / 14
62.8% KP
48,577
32.6% share
19,743g
292 CS · 8.8/m
원 딜#cry
Thresh · Support
0 / 7 / 29
67.4% KP
9,683
6.5% share
10,370g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
