Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 187 days ago
12 / 8 / 18
K / D / A
76.9%
Kill participation
1,216
Damage / min
15,194g
513 gold / min
26
6 placed · 4 cleared
218
7.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReaI Bear#KR 1
Volibear · Top
9 / 6 / 5
40% KP
22,720
18.8% share
14,466g
239 CS · 8.1/m
버니버니#bunny
Talon · Jungle
10 / 11 / 8
51.4% KP
25,139
20.8% share
15,068g
192 CS · 6.5/m
WF black EggBap#에그밥
Yone · Mid
6 / 7 / 11
48.6% KP
27,548
22.8% share
13,005g
231 CS · 7.8/m
Little Bomb#HK1
Ziggs · ADC
7 / 7 / 11
51.4% KP
33,577
27.8% share
13,779g
218 CS · 7.4/m
Mires#0812
Rell · Support
3 / 8 / 20
65.7% KP
11,778
9.8% share
9,631g
29 CS · 1/m
Red side
Defeat애딘데용#느에엥
Singed · Top
4 / 7 / 16
51.3% KP
21,752
17.4% share
12,627g
300 CS · 10.1/m
이 차가 식기전에#KR1
Hecarim · Jungle
12 / 8 / 18
76.9% KP
36,015
28.8% share
15,194g
218 CS · 7.4/m
시다림#헬로코
Vex · Mid
18 / 5 / 7
64.1% KP
34,808
27.8% share
15,411g
203 CS · 6.9/m
록스D진무#0906
Senna · ADC
3 / 9 / 13
41% KP
19,011
15.2% share
11,694g
196 CS · 6.6/m
살짝 피해주고#KR0
Nautilus · Support
2 / 6 / 22
61.5% KP
13,501
10.8% share
8,938g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
