Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 187 days ago
12 / 6 / 13
K / D / A
71.4%
Kill participation
1,066.3
Damage / min
17,041g
537.6 gold / min
40
7 placed · 8 cleared
292
9.2 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory애딘데용#느에엥
Pantheon · Top
10 / 8 / 3
37.1% KP
34,129
23.2% share
11,845g
165 CS · 5.2/m
이 차가 식기전에#KR1
Hecarim · Jungle
12 / 6 / 13
71.4% KP
33,801
23% share
17,041g
292 CS · 9.2/m
Karis#KR4
Azir · Mid
5 / 3 / 11
45.7% KP
35,487
24.2% share
15,571g
321 CS · 10.1/m
시 쓰기와 커피#0421
Senna · ADC
5 / 3 / 19
68.6% KP
30,405
20.7% share
14,905g
218 CS · 6.9/m
hanghang#Love
Bard · Support
3 / 2 / 17
57.1% KP
12,974
8.8% share
9,308g
26 CS · 0.8/m
Red side
DefeatCasting#KR11
K'Sante · Top
5 / 5 / 7
54.5% KP
22,560
18.3% share
13,095g
245 CS · 7.7/m
Fall#2109
Jarvan IV · Jungle
5 / 8 / 8
59.1% KP
15,799
12.8% share
11,869g
159 CS · 5/m
Rainy day#0808
Orianna · Mid
7 / 5 / 10
77.3% KP
29,704
24.1% share
14,408g
291 CS · 9.2/m
Sangchu#123
Ezreal · ADC
4 / 10 / 11
68.2% KP
42,390
34.5% share
15,090g
269 CS · 8.5/m
SnowFlower#0224
Karma · Support
1 / 7 / 15
72.7% KP
12,569
10.2% share
8,663g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
