Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 187 days ago
5 / 6 / 2
K / D / A
43.8%
Kill participation
699.6
Damage / min
12,642g
509.8 gold / min
21
6 placed · 1 cleared
246
9.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat설레임먹고싶네#KR1
Quinn · Top
5 / 3 / 4
56.3% KP
20,144
28.9% share
12,766g
259 CS · 10.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
5 / 6 / 2
43.8% KP
17,349
24.9% share
12,642g
246 CS · 9.9/m
시다림#헬로코
Neeko · Mid
1 / 8 / 1
12.5% KP
12,352
17.7% share
7,455g
169 CS · 6.8/m
뭐래 지켜줬잖아#지킴이
Ezreal · ADC
3 / 11 / 2
31.3% KP
12,430
17.8% share
9,385g
154 CS · 6.2/m
Mires#0812
Rell · Support
2 / 9 / 10
75% KP
7,380
10.6% share
7,402g
13 CS · 0.5/m
Red side
Victory척추를 꺾는 자#척추꺾기
K'Sante · Top
1 / 4 / 8
24.3% KP
7,271
8.9% share
9,722g
243 CS · 9.8/m
곁 을 떠 나#ccc
Fiddlesticks · Jungle
9 / 0 / 9
48.6% KP
15,436
19% share
12,036g
180 CS · 7.3/m
Deok Jin#2007
Aurora · Mid
10 / 4 / 8
48.6% KP
24,405
30% share
11,266g
186 CS · 7.5/m
ToongE#0801
Kai'Sa · ADC
16 / 4 / 5
56.8% KP
24,513
30.1% share
17,441g
247 CS · 10/m
2008 04 09#KR2
Nautilus · Support
1 / 4 / 24
67.6% KP
9,817
12.1% share
8,186g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
