Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 187 days ago
21 / 5 / 6
K / D / A
79.4%
Kill participation
1,579.3
Damage / min
19,136g
750.9 gold / min
26
6 placed · 3 cleared
267
10.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatduzihan#614
Aatrox · Top
6 / 3 / 1
31.8% KP
19,498
24.8% share
10,114g
208 CS · 8.2/m
인간 수밀도#KR1
Nidalee · Jungle
2 / 11 / 9
50% KP
10,376
13.2% share
9,238g
156 CS · 6.1/m
Jolyne#Jojo5
Aurelion Sol · Mid
8 / 7 / 6
63.6% KP
22,979
29.2% share
12,057g
218 CS · 8.6/m
Xonxwaqdaswx#0451
Yunara · ADC
6 / 8 / 5
50% KP
21,366
27.2% share
12,392g
221 CS · 8.7/m
허다춘#金剛不壞
Nautilus · Support
0 / 5 / 7
31.8% KP
4,348
5.5% share
5,961g
23 CS · 0.9/m
Red side
Victoryasdf#KR1
Zaahen · Top
2 / 3 / 6
23.5% KP
10,061
10.2% share
11,232g
218 CS · 8.6/m
이 차가 식기전에#KR1
Hecarim · Jungle
21 / 5 / 6
79.4% KP
40,246
40.7% share
19,136g
267 CS · 10.5/m
Reble#KR2
Akali · Mid
4 / 6 / 6
29.4% KP
17,679
17.9% share
9,635g
176 CS · 6.9/m
Sigma Boy#KR0
Caitlyn · ADC
7 / 4 / 8
44.1% KP
22,409
22.7% share
13,735g
211 CS · 8.3/m
Rose#ˇヘˇ
Karma · Support
0 / 4 / 17
50% KP
8,382
8.5% share
7,725g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
