Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 187 days ago
6 / 3 / 15
K / D / A
46.7%
Kill participation
817.7
Damage / min
12,921g
378.7 gold / min
31
8 placed · 3 cleared
214
6.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이 차가 식기전에#KR1
Sejuani · Top
6 / 3 / 15
46.7% KP
27,896
17.5% share
12,921g
214 CS · 6.3/m
헤카림 king#kr2
Xin Zhao · Jungle
12 / 3 / 17
64.4% KP
36,190
22.7% share
15,763g
216 CS · 6.3/m
피그차이나#KR1
Orianna · Mid
9 / 2 / 16
55.6% KP
31,223
19.6% share
15,561g
274 CS · 8/m
코뚱잉#KR1
Yunara · ADC
15 / 9 / 14
64.4% KP
49,654
31.1% share
21,902g
286 CS · 8.4/m
Gnosok#KR7
Karma · Support
3 / 4 / 31
75.6% KP
14,471
9.1% share
11,455g
26 CS · 0.8/m
Red side
Defeat하지마라고햇잔아#kwb05
Gnar · Top
4 / 6 / 5
42.9% KP
24,871
19.7% share
13,731g
248 CS · 7.3/m
힙합갱스터백경훈#0102
Ambessa · Jungle
6 / 8 / 4
47.6% KP
27,584
21.9% share
14,585g
237 CS · 6.9/m
GodK馄饨#国一螳螂
Ekko · Mid
3 / 10 / 6
42.9% KP
24,629
19.5% share
12,317g
261 CS · 7.7/m
December#24th
Lucian · ADC
7 / 9 / 7
66.7% KP
35,434
28.1% share
18,278g
315 CS · 9.2/m
채팅치지마시바#kr2
Neeko · Support
1 / 12 / 9
47.6% KP
13,638
10.8% share
9,000g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
