Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 185 days ago
2 / 5 / 5
K / D / A
70%
Kill participation
499.2
Damage / min
9,859g
409.4 gold / min
30
6 placed · 3 cleared
191
7.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory설레임먹고싶네#KR1
Quinn · Top
2 / 0 / 10
66.7% KP
18,108
24.1% share
11,664g
233 CS · 9.7/m
Swamp#0916
Lee Sin · Jungle
4 / 3 / 10
77.8% KP
10,841
14.4% share
10,554g
174 CS · 7.2/m
EPG 카이조쿠단#조 로
Orianna · Mid
6 / 3 / 5
61.1% KP
14,115
18.8% share
11,008g
215 CS · 8.9/m
Youtube Chowon#0408
Aphelios · ADC
5 / 3 / 5
55.6% KP
19,424
25.9% share
14,185g
243 CS · 10.1/m
May#КR1
Senna · Support
1 / 1 / 12
72.2% KP
12,537
16.7% share
8,106g
28 CS · 1.2/m
Red side
Defeat기리보이혁갓#아입니두
Vayne · Top
0 / 2 / 0
0% KP
4,283
7.8% share
7,231g
188 CS · 7.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
2 / 5 / 5
70% KP
12,023
21.8% share
9,859g
191 CS · 7.9/m
술과게집을내와라#KR1
Viktor · Mid
2 / 6 / 3
50% KP
20,563
37.3% share
8,383g
195 CS · 8.1/m
이걸로 정글감#KR1
Xayah · ADC
6 / 1 / 0
60% KP
10,287
18.7% share
10,669g
215 CS · 8.9/m
한타에서캐리할게#12345
Fiddlesticks · Support
0 / 4 / 9
90% KP
7,970
14.5% share
6,394g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
