Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 184 days ago
16 / 9 / 18
K / D / A
81%
Kill participation
1,293.4
Damage / min
19,134g
588.7 gold / min
32
7 placed · 2 cleared
289
8.9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaist#CN1
Zaahen · Top
6 / 7 / 16
52.4% KP
28,901
19.2% share
12,812g
196 CS · 6/m
이 차가 식기전에#KR1
Hecarim · Jungle
16 / 9 / 18
81% KP
42,035
27.9% share
19,134g
289 CS · 8.9/m
심술두꺼비#심술났음
Ryze · Mid
7 / 3 / 20
64.3% KP
37,888
25.1% share
15,559g
263 CS · 8.1/m
comfortable#0819
Jhin · ADC
13 / 5 / 14
64.3% KP
31,567
20.9% share
18,883g
262 CS · 8.1/m
hao#孟yu
Alistar · Support
0 / 12 / 32
76.2% KP
10,442
6.9% share
9,674g
21 CS · 0.6/m
Red side
Defeat抖音丶cry毛#mio韩服
Jax · Top
5 / 6 / 9
38.9% KP
33,617
21.1% share
13,498g
248 CS · 7.6/m
抖音丶夫神 jug#04501
Olaf · Jungle
9 / 10 / 18
75% KP
43,240
27.1% share
15,152g
167 CS · 5.1/m
Ref rain#Aqua
Ahri · Mid
13 / 9 / 18
86.1% KP
44,365
27.8% share
15,030g
212 CS · 6.5/m
햇빛 bless you#AKMU
Tristana · ADC
7 / 8 / 9
44.4% KP
28,260
17.7% share
16,115g
237 CS · 7.3/m
홍상현 암살부대#KR2
Rell · Support
2 / 9 / 25
75% KP
10,174
6.4% share
9,876g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
