Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Victory
Ranked Solo/Duo · 181 days ago
5 / 3 / 18
K / D / A
43.4%
Kill participation
668.6
Damage / min
12,321g
514.8 gold / min
17
7 placed · 0 cleared
198
8.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory사랑비#111
Taliyah · Top
12 / 2 / 10
41.5% KP
27,017
22.8% share
11,881g
160 CS · 6.7/m
이 차가 식기전에#KR1
Rek'Sai · Jungle
5 / 3 / 18
43.4% KP
16,003
13.5% share
12,321g
198 CS · 8.3/m
롤자타임#0401
Anivia · Mid
6 / 4 / 15
39.6% KP
21,534
18.1% share
10,033g
150 CS · 6.3/m
Dawn#2902
Ezreal · ADC
16 / 2 / 8
45.3% KP
28,618
24.1% share
17,037g
231 CS · 9.7/m
kjkkjk#9977
Pantheon · Support
14 / 3 / 14
52.8% KP
25,508
21.5% share
11,693g
25 CS · 1/m
Red side
DefeatEndless#CN1
Rumble · Top
1 / 10 / 6
50% KP
11,322
15.5% share
7,944g
170 CS · 7.1/m
McDonalds#3890
Jarvan IV · Jungle
1 / 11 / 9
71.4% KP
13,531
18.5% share
7,879g
110 CS · 4.6/m
왕춘식#KR3
Viktor · Mid
9 / 11 / 0
64.3% KP
25,951
35.4% share
12,502g
175 CS · 7.3/m
Jusang#1120
Jinx · ADC
2 / 9 / 1
21.4% KP
15,240
20.8% share
9,805g
180 CS · 7.5/m
원 딜#cry
Thresh · Support
1 / 12 / 7
57.1% KP
7,201
9.8% share
6,697g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
