Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 176 days ago
6 / 7 / 4
K / D / A
37%
Kill participation
569.5
Damage / min
12,610g
457.2 gold / min
33
7 placed · 2 cleared
258
9.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat为了纠正我犯下的错误#1239
Jayce · Top
8 / 7 / 7
55.6% KP
32,965
28.8% share
13,452g
217 CS · 7.9/m
이 차가 식기전에#KR1
Hecarim · Jungle
6 / 7 / 4
37% KP
15,710
13.7% share
12,610g
258 CS · 9.4/m
올 포 원#K R 1
Mel · Mid
5 / 7 / 7
44.4% KP
24,763
21.7% share
10,790g
187 CS · 6.8/m
jiaozi#11112
Karthus · ADC
6 / 8 / 7
48.1% KP
33,373
29.2% share
13,460g
210 CS · 7.6/m
076#0314
Nautilus · Support
2 / 10 / 9
40.7% KP
7,487
6.6% share
7,524g
30 CS · 1.1/m
Red side
Victory중 망 장#6974
Vayne · Top
12 / 8 / 10
56.4% KP
32,141
30.2% share
14,890g
198 CS · 7.2/m
storyz#2002
Graves · Jungle
12 / 8 / 6
46.2% KP
23,110
21.7% share
14,556g
201 CS · 7.3/m
기모쮜맨1#234
Sylas · Mid
10 / 6 / 9
48.7% KP
23,146
21.8% share
13,964g
228 CS · 8.3/m
내최애는막차를탄다#일요일
Ezreal · ADC
3 / 2 / 13
41% KP
19,890
18.7% share
12,112g
212 CS · 7.7/m
yeromi#9 9
Seraphine · Support
2 / 3 / 24
66.7% KP
8,051
7.6% share
9,227g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
