Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 176 days ago
4 / 5 / 16
K / D / A
48.8%
Kill participation
819.4
Damage / min
14,540g
428.5 gold / min
37
10 placed · 3 cleared
279
8.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat신기루#CJAMM
Darius · Top
9 / 13 / 8
41.5% KP
36,614
22.1% share
14,602g
198 CS · 5.8/m
이 차가 식기전에#KR1
Sejuani · Jungle
4 / 5 / 16
48.8% KP
27,806
16.8% share
14,540g
279 CS · 8.2/m
치카바이러스#KR1
Naafiri · Mid
17 / 13 / 5
53.7% KP
44,845
27% share
14,866g
164 CS · 4.8/m
벨트줍고 점화줍고 점멸줍고#니꺼쩔더라
Ziggs · ADC
8 / 9 / 15
56.1% KP
40,495
24.4% share
17,253g
267 CS · 7.9/m
Gabchan#3237
Skarner · Support
3 / 12 / 17
48.8% KP
16,152
9.7% share
10,243g
34 CS · 1/m
Red side
Victory신속정확고급#kr문의
Shen · Top
4 / 5 / 27
59.6% KP
25,241
12.7% share
11,798g
151 CS · 4.4/m
유 아#iou
Hecarim · Jungle
24 / 5 / 14
73.1% KP
73,719
37.2% share
22,264g
285 CS · 8.4/m
심심한 그몽#KR1
Kog'Maw · Mid
12 / 10 / 14
50% KP
45,932
23.2% share
15,640g
228 CS · 6.7/m
Morely#KR1
Ezreal · ADC
5 / 11 / 21
50% KP
36,638
18.5% share
16,077g
228 CS · 6.7/m
xx채팅#454
Leona · Support
7 / 10 / 23
57.7% KP
16,489
8.3% share
11,101g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
