Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 176 days ago
18 / 7 / 12
K / D / A
62.5%
Kill participation
1,105.1
Damage / min
22,564g
604.1 gold / min
30
7 placed · 2 cleared
311
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHound#0824
Varus · Top
18 / 15 / 16
70.8% KP
49,900
30.6% share
19,445g
223 CS · 6/m
이 차가 식기전에#KR1
Hecarim · Jungle
18 / 7 / 12
62.5% KP
41,274
25.3% share
22,564g
311 CS · 8.3/m
永远赢不了#思念QAQ
Twisted Fate · Mid
5 / 8 / 22
56.3% KP
29,110
17.9% share
18,195g
302 CS · 8.1/m
FAad#2007
Jhin · ADC
6 / 6 / 12
37.5% KP
27,381
16.8% share
17,942g
333 CS · 8.9/m
푸 린#OwO
Bard · Support
1 / 9 / 32
68.8% KP
15,163
9.3% share
11,861g
37 CS · 1/m
Red side
Defeat여우비#rxin
Qiyana · Top
8 / 14 / 14
48.9% KP
30,667
15.6% share
13,854g
193 CS · 5.2/m
Hizto#KR2
Jarvan IV · Jungle
7 / 12 / 30
82.2% KP
41,684
21.2% share
16,757g
198 CS · 5.3/m
BRO Loki#0823
Ryze · Mid
17 / 5 / 8
55.6% KP
57,468
29.2% share
22,506g
388 CS · 10.4/m
pPain#KR1
Ezreal · ADC
8 / 6 / 7
33.3% KP
39,443
20.1% share
20,095g
367 CS · 9.8/m
에메스 제이유#KOR
Kennen · Support
5 / 11 / 13
40% KP
27,441
14% share
12,231g
54 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
