Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Victory
Normal Draft · 174 days ago
26 / 8 / 12
K / D / A
66.7%
Kill participation
1,613
Damage / min
25,959g
680.4 gold / min
28
8 placed · 1 cleared
316
8.3 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFox#SHH
Zed · Top
9 / 10 / 7
30.8% KP
43,139
18.9% share
18,454g
227 CS · 6/m
H2TR8#H2TR8
Talon · Jungle
14 / 13 / 8
42.3% KP
44,221
19.3% share
19,362g
276 CS · 7.2/m
Phoebus#KOR
Yasuo · Mid
8 / 11 / 4
23.1% KP
32,111
14% share
16,034g
328 CS · 8.6/m
Dachshund#까미랑순대
Kai'Sa · ADC
12 / 14 / 15
51.9% KP
51,104
22.3% share
19,795g
257 CS · 6.7/m
Ganada KK#ADK
Xerath · Support
9 / 9 / 23
61.5% KP
58,258
25.5% share
14,129g
77 CS · 2/m
Red side
VictorySevenThirty#KR1
Renekton · Top
13 / 5 / 7
35.1% KP
40,868
22.3% share
20,650g
349 CS · 9.1/m
이 차가 식기전에#KR1
Brand · Jungle
26 / 8 / 12
66.7% KP
61,536
33.6% share
25,959g
316 CS · 8.3/m
안 미안해#하나도
Gnar · Mid
6 / 10 / 14
35.1% KP
32,790
17.9% share
15,574g
236 CS · 6.2/m
문열어줄게#기다려
Xayah · ADC
10 / 16 / 7
29.8% KP
32,740
17.9% share
18,562g
274 CS · 7.2/m
2026 03 06#0826
Rakan · Support
2 / 13 / 29
54.4% KP
15,259
8.3% share
12,675g
17 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
