Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 174 days ago
9 / 2 / 9
K / D / A
66.7%
Kill participation
772
Damage / min
12,119g
504.6 gold / min
25
7 placed · 4 cleared
198
8.2 CS / min
Objective control
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLunaLina#KR1
Malphite · Top
2 / 2 / 3
18.5% KP
13,232
15.4% share
8,219g
170 CS · 7.1/m
이 차가 식기전에#KR1
Jarvan IV · Jungle
9 / 2 / 9
66.7% KP
18,542
21.6% share
12,119g
198 CS · 8.2/m
하지마라고햇잔아#kwb05
Ryze · Mid
6 / 3 / 8
51.9% KP
19,562
22.8% share
11,747g
206 CS · 8.6/m
피그차이나#KR1
Yunara · ADC
5 / 1 / 11
59.3% KP
20,679
24.1% share
12,842g
224 CS · 9.3/m
Whirlpool#123
Elise · Support
5 / 3 / 11
59.3% KP
13,652
15.9% share
8,730g
18 CS · 0.7/m
Red side
Defeat기분파#15gg
Sion · Top
0 / 1 / 3
27.3% KP
14,990
24.4% share
8,404g
207 CS · 8.6/m
TimeArt#KR1
Ekko · Jungle
5 / 6 / 2
63.6% KP
11,422
18.6% share
10,193g
168 CS · 7/m
슉슉잉#KNR01
Kayle · Mid
2 / 5 / 2
36.4% KP
9,561
15.6% share
9,917g
205 CS · 8.5/m
zenbukorosu#KR1
Corki · ADC
3 / 8 / 1
36.4% KP
17,330
28.2% share
8,935g
171 CS · 7.1/m
Kyoteh97#9709
Nami · Support
1 / 7 / 5
54.5% KP
8,118
13.2% share
6,307g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
