Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Flex · 173 days ago
20 / 6 / 10
K / D / A
78.9%
Kill participation
1,754.3
Damage / min
23,838g
644.3 gold / min
27
4 placed · 5 cleared
345
9.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat여름제철방어#BTC
Ornn · Top
7 / 4 / 18
59.5% KP
26,923
15.8% share
12,981g
204 CS · 5.5/m
상어가 왜 만만하게 보일까#죠스로봐서
Lillia · Jungle
11 / 8 / 15
61.9% KP
46,514
27.3% share
17,200g
239 CS · 6.5/m
看花容易绣花难#KR2
Xerath · Mid
10 / 9 / 10
47.6% KP
43,610
25.6% share
14,158g
260 CS · 7/m
쿨김니#KR1
Jhin · ADC
7 / 6 / 11
42.9% KP
29,795
17.5% share
16,744g
316 CS · 8.5/m
짐 승#짐승의 호
Lee Sin · Support
7 / 11 / 9
38.1% KP
23,819
14% share
12,407g
71 CS · 1.9/m
Red side
Victory류으미#6974
Singed · Top
7 / 13 / 11
47.4% KP
44,364
28% share
18,242g
322 CS · 8.7/m
이 차가 식기전에#KR1
Hecarim · Jungle
20 / 6 / 10
78.9% KP
64,910
40.9% share
23,838g
345 CS · 9.3/m
유충싸개#으럇으럇
Annie · Mid
3 / 11 / 8
28.9% KP
18,318
11.5% share
10,533g
140 CS · 3.8/m
SOOP녹고#부부계정
Ezreal · ADC
8 / 3 / 7
39.5% KP
28,017
17.7% share
16,368g
247 CS · 6.7/m
왜내화면만흑백임#0202
Lulu · Support
0 / 11 / 10
26.3% KP
3,097
2% share
8,594g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
