Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 170 days ago
7 / 4 / 12
K / D / A
51.4%
Kill participation
608.1
Damage / min
13,338g
509.7 gold / min
26
7 placed · 2 cleared
215
8.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBuddy#하이루
Yone · Top
7 / 6 / 11
48.6% KP
25,601
22.1% share
13,062g
204 CS · 7.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
7 / 4 / 12
51.4% KP
15,913
13.7% share
13,338g
215 CS · 8.2/m
峡谷之巅 Mir#zypp
Lux · Mid
3 / 6 / 13
43.2% KP
22,457
19.4% share
9,816g
150 CS · 5.7/m
울고시퍼#KR1
Jhin · ADC
10 / 4 / 7
45.9% KP
27,557
23.8% share
15,256g
209 CS · 8/m
抖音丶小猪仔#小猪仔
Elise · Support
10 / 5 / 14
64.9% KP
24,292
21% share
12,643g
27 CS · 1/m
Red side
Defeat준이는곧휴가철#KR123
Malzahar · Top
4 / 9 / 7
44% KP
18,612
19.6% share
10,517g
186 CS · 7.1/m
디오 브란도#WRYYY
Jayce · Jungle
4 / 5 / 9
52% KP
23,745
25.1% share
12,123g
153 CS · 5.8/m
로키의 코 드리블#2004
Akali · Mid
11 / 10 / 2
52% KP
20,108
21.2% share
13,480g
183 CS · 7/m
黑色风车#zjy
Ezreal · ADC
2 / 7 / 4
24% KP
13,466
14.2% share
10,145g
195 CS · 7.5/m
OMG MOHAM#lpl
Camille · Support
4 / 6 / 11
60% KP
18,802
19.8% share
8,494g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
