Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 165 days ago
8 / 2 / 6
K / D / A
53.8%
Kill participation
912.8
Damage / min
12,645g
561.6 gold / min
25
5 placed · 4 cleared
219
9.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory울산 포켓몬카드샵 공식매장#듀얼팩토리
Sion · Top
2 / 3 / 2
15.4% KP
14,764
17% share
9,213g
191 CS · 8.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
8 / 2 / 6
53.8% KP
20,554
23.6% share
12,645g
219 CS · 9.7/m
BYBYBYBYBYBY#CN1
Yone · Mid
10 / 1 / 3
50% KP
27,233
31.3% share
11,277g
187 CS · 8.3/m
NASA#쟁 구
Yunara · ADC
5 / 0 / 5
38.5% KP
18,563
21.3% share
11,620g
174 CS · 7.7/m
kingpo54#KR1
Lulu · Support
1 / 1 / 14
57.7% KP
5,845
6.7% share
7,094g
12 CS · 0.5/m
Red side
DefeatJUGKlNG#테무캐니언
Nidalee · Top
3 / 2 / 1
57.1% KP
21,499
30.4% share
8,496g
200 CS · 8.9/m
抖音丶夫神 jug#04501
Olaf · Jungle
1 / 9 / 0
14.3% KP
11,722
16.6% share
9,225g
141 CS · 6.3/m
나 잡아봐#hee
Zoe · Mid
1 / 6 / 1
28.6% KP
13,396
19% share
6,680g
141 CS · 6.3/m
FA Kingdom#KR1
Lucian · ADC
2 / 4 / 2
57.1% KP
18,898
26.7% share
9,747g
194 CS · 8.6/m
홍상현 암살부대#KR2
Milio · Support
0 / 5 / 5
71.4% KP
5,175
7.3% share
5,815g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
