Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 165 days ago
9 / 6 / 9
K / D / A
52.9%
Kill participation
681.3
Damage / min
15,982g
506.3 gold / min
42
6 placed · 8 cleared
284
9 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLevi#i s
Sion · Top
5 / 5 / 11
47.1% KP
19,223
14.4% share
12,730g
201 CS · 6.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
9 / 6 / 9
52.9% KP
21,505
16.1% share
15,982g
284 CS · 9/m
Miraitowa#zxs
Malzahar · Mid
9 / 7 / 13
64.7% KP
33,168
24.9% share
14,263g
203 CS · 6.4/m
Youtube Chowon#0408
Aphelios · ADC
9 / 8 / 9
52.9% KP
46,475
34.8% share
19,161g
258 CS · 8.2/m
Pariscroissant#FnB
Janna · Support
2 / 7 / 25
79.4% KP
13,058
9.8% share
10,678g
27 CS · 0.9/m
Red side
Defeat자넨바#KR1
Vayne · Top
5 / 8 / 3
24.2% KP
34,899
24.8% share
12,195g
224 CS · 7.1/m
Karasu#333
Talon · Jungle
11 / 6 / 5
48.5% KP
24,832
17.7% share
17,320g
259 CS · 8.2/m
M G#2821
Ryze · Mid
7 / 9 / 11
54.5% KP
43,581
31% share
13,517g
227 CS · 7.2/m
一只冷#lovez
Seraphine · ADC
5 / 5 / 17
66.7% KP
29,276
20.8% share
16,913g
255 CS · 8.1/m
최민석04#2026
Bard · Support
5 / 6 / 12
51.5% KP
7,852
5.6% share
9,678g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
