Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 156 days ago
4 / 9 / 5
K / D / A
47.4%
Kill participation
466.7
Damage / min
10,672g
374.5 gold / min
27
5 placed · 5 cleared
201
7.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory우치하 이지만#지무이
Jayce · Top
4 / 5 / 6
32.3% KP
23,310
22.4% share
14,179g
285 CS · 10/m
Karasu#333
Talon · Jungle
5 / 1 / 12
54.8% KP
17,270
16.6% share
15,975g
327 CS · 11.5/m
Daopa#KR1
Syndra · Mid
10 / 2 / 8
58.1% KP
27,865
26.8% share
13,578g
232 CS · 8.1/m
open ff#KR1
Kai'Sa · ADC
11 / 3 / 4
48.4% KP
21,348
20.6% share
17,441g
256 CS · 9/m
세영이 찾기#KR1
Senna · Support
1 / 8 / 16
54.8% KP
14,087
13.6% share
8,724g
12 CS · 0.4/m
Red side
Defeatchenpi#kami
Malphite · Top
3 / 6 / 4
36.8% KP
18,947
23.5% share
10,275g
208 CS · 7.3/m
이 차가 식기전에#KR1
Hecarim · Jungle
4 / 9 / 5
47.4% KP
13,302
16.5% share
10,672g
201 CS · 7.1/m
comsuon#VN12
Orianna · Mid
3 / 3 / 1
21.1% KP
16,745
20.7% share
10,901g
284 CS · 10/m
Xonxwaqdaswx#0451
Caitlyn · ADC
7 / 9 / 3
52.6% KP
25,365
31.4% share
12,923g
261 CS · 9.2/m
충남대 황현석#KR1
Braum · Support
2 / 4 / 11
68.4% KP
6,413
7.9% share
7,766g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
