Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 156 days ago
18 / 2 / 11
K / D / A
65.9%
Kill participation
1,317.6
Damage / min
19,105g
652.4 gold / min
29
7 placed · 1 cleared
311
10.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingcrimson#知 鸟
Singed · Top
4 / 3 / 13
38.6% KP
14,850
12.1% share
12,710g
237 CS · 8.1/m
이 차가 식기전에#KR1
Hecarim · Jungle
18 / 2 / 11
65.9% KP
38,583
31.6% share
19,105g
311 CS · 10.6/m
峡谷之巅 Mir#zypp
Katarina · Mid
9 / 4 / 4
29.5% KP
21,947
17.9% share
14,497g
219 CS · 7.5/m
sad and bad#KR1
Lucian · ADC
12 / 4 / 13
56.8% KP
33,502
27.4% share
17,763g
282 CS · 9.6/m
오 뀨#KR5
Karma · Support
1 / 4 / 25
59.1% KP
13,403
11% share
9,851g
44 CS · 1.5/m
Red side
Defeat일륜화#一輪花
Yone · Top
2 / 7 / 2
25% KP
16,847
20.3% share
10,509g
264 CS · 9/m
菓子屋#夢見る
Bel'Veth · Jungle
5 / 3 / 6
68.8% KP
9,268
11.2% share
14,090g
267 CS · 9.1/m
抖音丶77nic#岁岁平安
Neeko · Mid
6 / 14 / 7
81.3% KP
23,827
28.7% share
11,124g
189 CS · 6.5/m
독기품기#123
Ezreal · ADC
2 / 12 / 4
37.5% KP
19,374
23.4% share
12,409g
221 CS · 7.5/m
Heart#KR1
Senna · Support
1 / 9 / 10
68.8% KP
13,575
16.4% share
9,526g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
