Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 155 days ago
17 / 3 / 9
K / D / A
70.3%
Kill participation
1,347.9
Damage / min
18,197g
602.5 gold / min
37
8 placed · 1 cleared
303
10 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
14 / 6 / 2
57.1% KP
44,292
35.1% share
17,172g
205 CS · 6.8/m
테토남#KR04
Nidalee · Jungle
5 / 8 / 12
60.7% KP
19,236
15.2% share
12,844g
196 CS · 6.5/m
Flyyyyy#king
Ryze · Mid
1 / 6 / 5
21.4% KP
23,142
18.3% share
11,841g
280 CS · 9.3/m
Attacking#kr2
Ezreal · ADC
5 / 8 / 9
50% KP
28,605
22.6% share
13,499g
254 CS · 8.4/m
Delmont#kr 1
Nautilus · Support
3 / 9 / 15
64.3% KP
11,018
8.7% share
8,996g
28 CS · 0.9/m
Red side
Victorywho do you love#KR2
Zaahen · Top
7 / 7 / 8
40.5% KP
26,203
18.8% share
13,551g
204 CS · 6.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
17 / 3 / 9
70.3% KP
40,706
29.1% share
18,197g
303 CS · 10/m
온 재#KR1
Zed · Mid
10 / 4 / 7
45.9% KP
43,613
31.2% share
17,377g
250 CS · 8.3/m
신기루#CJAMM
Jhin · ADC
1 / 8 / 11
32.4% KP
16,303
11.7% share
11,123g
202 CS · 6.7/m
잼띵이#곰탱이
Karma · Support
2 / 6 / 20
59.5% KP
12,819
9.2% share
10,285g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
