Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Victory
Ranked Solo/Duo · 152 days ago
7 / 4 / 12
K / D / A
51.4%
Kill participation
510.5
Damage / min
13,263g
518.4 gold / min
49
7 placed · 12 cleared
210
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat上路折磨王#88888
Camille · Top
3 / 10 / 1
36.4% KP
14,068
17.9% share
10,560g
187 CS · 7.3/m
누구세요3#KR1
Xin Zhao · Jungle
2 / 8 / 5
63.6% KP
12,828
16.3% share
9,320g
166 CS · 6.5/m
지 훈#KJH
Azir · Mid
2 / 6 / 1
27.3% KP
20,570
26.1% share
10,073g
217 CS · 8.5/m
zakozako#0321
Smolder · ADC
3 / 7 / 3
54.5% KP
19,149
24.3% share
10,657g
233 CS · 9.1/m
Nuyoah9#KR2
Bard · Support
1 / 6 / 7
72.7% KP
12,136
15.4% share
6,948g
20 CS · 0.8/m
Red side
VictorySo be it#last
Ambessa · Top
8 / 1 / 5
35.1% KP
23,749
21.8% share
12,955g
211 CS · 8.2/m
이 차가 식기전에#KR1
Trundle · Jungle
7 / 4 / 12
51.4% KP
13,060
12% share
13,263g
210 CS · 8.2/m
kkklll#qwer
Aurora · Mid
8 / 1 / 5
35.1% KP
27,806
25.6% share
12,477g
213 CS · 8.3/m
meviusskybluelon#gs6mg
Jhin · ADC
7 / 1 / 8
40.5% KP
21,529
19.8% share
13,157g
210 CS · 8.2/m
抖音丶小猪仔#小猪仔
Pantheon · Support
7 / 4 / 11
48.6% KP
22,656
20.8% share
10,682g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
