Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 151 days ago
3 / 8 / 14
K / D / A
45.9%
Kill participation
566.5
Damage / min
13,332g
392.7 gold / min
43
9 placed · 6 cleared
240
7.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThisisbear#Thisb
Volibear · Top
6 / 5 / 10
48.5% KP
22,708
16.9% share
12,585g
194 CS · 5.7/m
777#clear
Rek'Sai · Jungle
7 / 10 / 8
45.5% KP
16,186
12% share
13,947g
179 CS · 5.3/m
gitii637#2926
Aurora · Mid
7 / 5 / 14
63.6% KP
44,268
32.9% share
14,212g
245 CS · 7.2/m
정상을 향한 도전#No1
Ezreal · ADC
10 / 8 / 6
48.5% KP
41,173
30.6% share
19,044g
292 CS · 8.6/m
강한별#스뜨롱스타
Leona · Support
3 / 9 / 16
57.6% KP
10,228
7.6% share
10,325g
25 CS · 0.7/m
Red side
Victorytmhrnjh#1002
Varus · Top
10 / 9 / 11
56.8% KP
39,448
22.2% share
15,953g
274 CS · 8.1/m
이 차가 식기전에#KR1
Nocturne · Jungle
3 / 8 / 14
45.9% KP
19,233
10.8% share
13,332g
240 CS · 7.1/m
꽁 띠#KR07
Orianna · Mid
7 / 3 / 15
59.5% KP
34,684
19.5% share
15,426g
270 CS · 8/m
bababaabam#KR1
Lucian · ADC
11 / 6 / 16
73% KP
59,354
33.3% share
19,858g
308 CS · 9.1/m
나나밍#반갈죽
Senna · Support
6 / 7 / 22
75.7% KP
25,350
14.2% share
12,003g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
