Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 151 days ago
18 / 6 / 12
K / D / A
55.6%
Kill participation
853.6
Damage / min
17,688g
551.6 gold / min
50
8 placed · 11 cleared
236
7.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygitii637#2926
Corki · Top
13 / 8 / 9
40.7% KP
37,190
24.1% share
16,896g
275 CS · 8.6/m
이 차가 식기전에#KR1
Vi · Jungle
18 / 6 / 12
55.6% KP
27,373
17.7% share
17,688g
236 CS · 7.4/m
신준석#우 동
Sylas · Mid
16 / 6 / 20
66.7% KP
47,342
30.7% share
16,207g
224 CS · 7/m
ΟυΟ#11111
Karma · ADC
6 / 6 / 19
46.3% KP
30,431
19.7% share
14,713g
222 CS · 6.9/m
꽁 띠#KR07
Thresh · Support
1 / 9 / 32
61.1% KP
11,896
7.7% share
9,809g
21 CS · 0.7/m
Red side
DefeatRipple#GEN
Irelia · Top
3 / 11 / 8
31.4% KP
22,734
16% share
12,724g
252 CS · 7.9/m
머리뜯어#머리뜯어
Pantheon · Jungle
7 / 11 / 14
60% KP
25,034
17.6% share
14,652g
184 CS · 5.7/m
BYBYBYBYBYBY#CN1
Akali · Mid
7 / 14 / 9
45.7% KP
30,052
21.2% share
14,039g
189 CS · 5.9/m
화이팅입니다#1211
Mel · ADC
14 / 7 / 8
62.9% KP
42,064
29.6% share
17,662g
258 CS · 8/m
뚜시따시#BRO
Skarner · Support
4 / 11 / 18
62.9% KP
22,092
15.6% share
11,553g
68 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
