Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 151 days ago
4 / 3 / 10
K / D / A
45.2%
Kill participation
613
Damage / min
11,266g
459.5 gold / min
31
7 placed · 4 cleared
227
9.3 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
7 / 3 / 6
41.9% KP
13,480
14.2% share
10,243g
153 CS · 6.2/m
이 차가 식기전에#KR1
Hecarim · Jungle
4 / 3 / 10
45.2% KP
15,028
15.8% share
11,266g
227 CS · 9.3/m
Rainy day#0808
Cassiopeia · Mid
13 / 2 / 10
74.2% KP
38,327
40.4% share
13,403g
201 CS · 8.2/m
ioio2#KR1
Jhin · ADC
5 / 4 / 9
45.2% KP
16,978
17.9% share
11,005g
162 CS · 6.6/m
西安小平平#CN1
Singed · Support
2 / 8 / 18
64.5% KP
11,023
11.6% share
7,499g
27 CS · 1.1/m
Red side
DefeatBurdol#1225
Rumble · Top
11 / 5 / 4
75% KP
29,208
31.7% share
12,004g
192 CS · 7.8/m
머리뜯어#머리뜯어
Xin Zhao · Jungle
3 / 6 / 9
60% KP
16,978
18.4% share
9,779g
157 CS · 6.4/m
초밥먹다와사비잘못먹고우는시이야#Siiya
Akshan · Mid
1 / 9 / 5
30% KP
11,926
12.9% share
6,956g
96 CS · 3.9/m
NinjaKiwi#KoR
Ezreal · ADC
4 / 4 / 6
50% KP
26,322
28.6% share
12,501g
234 CS · 9.5/m
T1 Guardian#KR3
Rakan · Support
1 / 7 / 13
70% KP
7,661
8.3% share
7,052g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
