Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 150 days ago
6 / 8 / 6
K / D / A
52.2%
Kill participation
534.6
Damage / min
10,253g
484.4 gold / min
26
8 placed · 2 cleared
165
7.8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySHIHAN0#ALPHA
Zaahen · Top
8 / 3 / 2
30.3% KP
19,606
24.6% share
9,653g
153 CS · 7.2/m
Zac#KR1
Skarner · Jungle
4 / 4 / 9
39.4% KP
10,016
12.5% share
8,934g
124 CS · 5.9/m
비주류 빌드 계정#KR1
Veigar · Mid
10 / 5 / 6
48.5% KP
22,017
27.6% share
10,933g
167 CS · 7.9/m
결 혼#KR1
Zeri · ADC
7 / 5 / 9
48.5% KP
18,936
23.7% share
12,902g
204 CS · 9.6/m
hzh#0920
Bard · Support
4 / 6 / 17
63.6% KP
9,262
11.6% share
8,151g
23 CS · 1.1/m
Red side
Defeat탑 원거리#KR001
Azir · Top
1 / 4 / 5
26.1% KP
12,135
17.1% share
7,546g
148 CS · 7/m
이 차가 식기전에#KR1
Hecarim · Jungle
6 / 8 / 6
52.2% KP
11,315
15.9% share
10,253g
165 CS · 7.8/m
뿡치타#0716
Ryze · Mid
6 / 4 / 4
43.5% KP
22,461
31.6% share
9,648g
184 CS · 8.7/m
CASHERO#KR2
Lucian · ADC
4 / 7 / 4
34.8% KP
11,374
16% share
9,478g
160 CS · 7.6/m
Last Sumnner#KR1
Camille · Support
6 / 10 / 7
56.5% KP
13,809
19.4% share
7,712g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
