Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 149 days ago
7 / 8 / 8
K / D / A
46.9%
Kill participation
734.1
Damage / min
15,371g
441.1 gold / min
39
13 placed · 4 cleared
297
8.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCCCdda#OET
Ornn · Top
2 / 3 / 14
41% KP
21,536
12.9% share
10,577g
172 CS · 4.9/m
Haru#0603
Jarvan IV · Jungle
10 / 4 / 21
79.5% KP
33,543
20.2% share
18,171g
252 CS · 7.2/m
M G#2821
Viktor · Mid
13 / 4 / 12
64.1% KP
61,767
37.1% share
19,253g
324 CS · 9.3/m
아기뚱돼지#1111
Caitlyn · ADC
7 / 11 / 10
43.6% KP
30,810
18.5% share
15,899g
278 CS · 8/m
Do or Die#99999
Skarner · Support
7 / 10 / 13
51.3% KP
18,780
11.3% share
11,364g
24 CS · 0.7/m
Red side
Defeat권지인#1215
Vayne · Top
6 / 8 / 4
31.3% KP
26,588
18.6% share
11,909g
220 CS · 6.3/m
이 차가 식기전에#KR1
Hecarim · Jungle
7 / 8 / 8
46.9% KP
25,584
17.9% share
15,371g
297 CS · 8.5/m
촉촉촉#vayne
Zoe · Mid
2 / 7 / 9
34.4% KP
21,639
15.1% share
10,982g
208 CS · 6/m
gelpi#ORPA
Cassiopeia · ADC
15 / 8 / 7
68.8% KP
52,541
36.8% share
17,829g
277 CS · 7.9/m
홍상현 암살부대#KR2
Rell · Support
2 / 8 / 24
81.3% KP
16,514
11.6% share
10,496g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
