Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 149 days ago
16 / 1 / 10
K / D / A
78.8%
Kill participation
1,312.9
Damage / min
17,568g
661.7 gold / min
32
6 placed · 3 cleared
253
9.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGod of War#KR0
Akali · Top
5 / 3 / 7
36.4% KP
19,348
18.4% share
9,977g
166 CS · 6.3/m
이 차가 식기전에#KR1
Hecarim · Jungle
16 / 1 / 10
78.8% KP
34,858
33.1% share
17,568g
253 CS · 9.5/m
hsimek9#KR33
Cassiopeia · Mid
4 / 5 / 6
30.3% KP
18,239
17.3% share
10,670g
220 CS · 8.3/m
정상을 향한 도전#No1
Lucian · ADC
7 / 3 / 4
33.3% KP
24,060
22.8% share
13,941g
214 CS · 8.1/m
抖音极核#虞姬电竞
Leona · Support
1 / 2 / 13
42.4% KP
8,920
8.5% share
7,839g
36 CS · 1.4/m
Red side
DefeatLiangChen#0611
Jayce · Top
3 / 4 / 2
35.7% KP
22,296
26.1% share
11,295g
238 CS · 9/m
EggHead#3355
Jax · Jungle
2 / 9 / 3
35.7% KP
13,419
15.7% share
8,526g
144 CS · 5.4/m
Nguyễn Tuấn Kiên#2004
Galio · Mid
1 / 6 / 8
64.3% KP
17,518
20.5% share
8,853g
176 CS · 6.6/m
히히 못잡아#KR1
Viktor · ADC
2 / 5 / 2
28.6% KP
19,753
23.1% share
11,825g
228 CS · 8.6/m
MIDKING#asd
Pyke · Support
6 / 9 / 6
85.7% KP
12,516
14.6% share
8,966g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
