Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 149 days ago
9 / 7 / 15
K / D / A
63.2%
Kill participation
682.9
Damage / min
16,812g
489.4 gold / min
27
5 placed · 5 cleared
307
8.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory들이마시고#내쉬고
Jayce · Top
9 / 5 / 7
37.2% KP
38,944
24% share
17,752g
342 CS · 10/m
清明雨上#1120
Ambessa · Jungle
6 / 5 / 10
37.2% KP
25,178
15.5% share
15,271g
254 CS · 7.4/m
애LI 어른이LI#KR1
Annie · Mid
2 / 9 / 13
34.9% KP
25,407
15.6% share
9,407g
133 CS · 3.9/m
Starlight#1231
Samira · ADC
26 / 11 / 2
65.1% KP
62,523
38.5% share
24,876g
262 CS · 7.6/m
超用力握拳#KR01
Nautilus · Support
0 / 8 / 26
60.5% KP
10,371
6.4% share
11,205g
31 CS · 0.9/m
Red side
Defeat抖音丶星宇#wxy
Kled · Top
9 / 8 / 13
57.9% KP
33,131
23.8% share
15,234g
218 CS · 6.3/m
이 차가 식기전에#KR1
Hecarim · Jungle
9 / 7 / 15
63.2% KP
23,459
16.8% share
16,812g
307 CS · 8.9/m
툼바신라면#kr0
Nunu & Willump · Mid
10 / 8 / 12
57.9% KP
26,114
18.8% share
13,059g
180 CS · 5.2/m
winteronmybody#achoo
Ezreal · ADC
7 / 12 / 12
50% KP
41,542
29.8% share
16,117g
248 CS · 7.2/m
윤시원#1999
Karma · Support
3 / 8 / 23
68.4% KP
14,981
10.8% share
10,490g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
