Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 149 days ago
11 / 6 / 21
K / D / A
60.4%
Kill participation
1,212
Damage / min
18,304g
525 gold / min
43
9 placed · 6 cleared
294
8.4 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV0
Darius · Top
11 / 10 / 6
36.2% KP
29,642
16.7% share
16,031g
250 CS · 7.2/m
KKLT#1013
Olaf · Jungle
11 / 6 / 12
48.9% KP
32,416
18.3% share
17,114g
246 CS · 7.1/m
r1s#1226
Lissandra · Mid
9 / 6 / 13
46.8% KP
40,874
23.1% share
14,089g
238 CS · 6.8/m
쭉 펴고 걸어요#6666
Tristana · ADC
7 / 17 / 17
51.1% KP
34,589
19.5% share
18,180g
260 CS · 7.5/m
CYBER ATLETA#TDAH
Sylas · Support
9 / 14 / 20
61.7% KP
39,625
22.4% share
12,943g
57 CS · 1.6/m
Red side
Victoryaierlanlaozhu#KR1
Jayce · Top
17 / 10 / 5
41.5% KP
44,171
24% share
18,801g
273 CS · 7.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
11 / 6 / 21
60.4% KP
42,260
23% share
18,304g
294 CS · 8.4/m
hsimek9#KR33
Aurora · Mid
9 / 5 / 16
47.2% KP
44,896
24.4% share
15,210g
279 CS · 8/m
Gamin#1212
Yone · ADC
12 / 13 / 19
58.5% KP
41,299
22.4% share
18,178g
209 CS · 6/m
봄도둑#KR10
Rakan · Support
4 / 13 / 39
81.1% KP
11,507
6.2% share
11,918g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
