Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 148 days ago
10 / 7 / 11
K / D / A
55.3%
Kill participation
1,012.3
Damage / min
15,867g
536.3 gold / min
29
7 placed · 3 cleared
284
9.6 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybububu#KR7
Viktor · Top
3 / 8 / 12
40.5% KP
28,954
19.7% share
12,506g
202 CS · 6.8/m
La La Land#라라랜드
Xin Zhao · Jungle
9 / 7 / 17
70.3% KP
35,329
24.1% share
14,481g
167 CS · 5.6/m
太尉ovo#0529
Akshan · Mid
14 / 7 / 5
51.4% KP
29,173
19.9% share
14,617g
163 CS · 5.5/m
Blue#KR33
Lucian · ADC
6 / 9 / 14
54.1% KP
42,828
29.2% share
16,058g
248 CS · 8.4/m
렐복치#KR1
Rell · Support
5 / 7 / 22
73% KP
10,589
7.2% share
10,793g
29 CS · 1/m
Red side
Defeat첫눈이 내리면 좋겠어#2009
Sion · Top
7 / 4 / 10
44.7% KP
27,971
19.7% share
13,065g
232 CS · 7.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
10 / 7 / 11
55.3% KP
29,948
21.1% share
15,867g
284 CS · 9.6/m
Witt#123
Zoe · Mid
11 / 6 / 10
55.3% KP
41,282
29.1% share
13,585g
186 CS · 6.3/m
抖音极核#虞姬电竞
Draven · ADC
7 / 12 / 9
42.1% KP
26,503
18.7% share
14,677g
191 CS · 6.5/m
키보드에음료쏟아서고장내는이도윤#KR1
Skarner · Support
3 / 8 / 18
55.3% KP
16,235
11.4% share
10,244g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
