Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 148 days ago
8 / 7 / 2
K / D / A
58.8%
Kill participation
549
Damage / min
13,352g
470.1 gold / min
36
7 placed · 2 cleared
233
8.2 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat땃쥐 맹아이#OwO
Rumble · Top
0 / 4 / 4
23.5% KP
17,987
20.3% share
10,800g
253 CS · 8.9/m
이 차가 식기전에#KR1
Hecarim · Jungle
8 / 7 / 2
58.8% KP
15,592
17.6% share
13,352g
233 CS · 8.2/m
애LI 어른이LI#KR1
Annie · Mid
3 / 6 / 7
58.8% KP
26,024
29.3% share
9,710g
193 CS · 6.8/m
아기냥이대박#0000
Caitlyn · ADC
3 / 8 / 5
47.1% KP
18,279
20.6% share
13,457g
241 CS · 8.5/m
그마새#111
Anivia · Support
3 / 6 / 7
58.8% KP
10,836
12.2% share
7,918g
42 CS · 1.5/m
Red side
VictoryYiNova#2006
K'Sante · Top
3 / 1 / 5
26.7% KP
7,974
7.9% share
11,444g
252 CS · 8.9/m
taegyum#0211
Bel'Veth · Jungle
6 / 2 / 11
56.7% KP
15,746
15.7% share
14,630g
233 CS · 8.2/m
하지마라고햇잔아#kwb05
Ahri · Mid
4 / 3 / 8
40% KP
16,383
16.3% share
11,945g
213 CS · 7.5/m
Hound#0824
Ezreal · ADC
12 / 4 / 7
63.3% KP
38,356
38.2% share
17,543g
263 CS · 9.3/m
심리파악하기#2007
Neeko · Support
5 / 7 / 17
73.3% KP
21,970
21.9% share
11,070g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
