Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 148 days ago
6 / 8 / 13
K / D / A
67.9%
Kill participation
837.4
Damage / min
17,010g
548.1 gold / min
21
5 placed · 5 cleared
312
10.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKisue9#123
Ambessa · Top
4 / 5 / 5
32.1% KP
28,725
25.6% share
12,288g
237 CS · 7.6/m
이 차가 식기전에#KR1
Hecarim · Jungle
6 / 8 / 13
67.9% KP
25,988
23.1% share
17,010g
312 CS · 10.1/m
모 찌#강아지이름
Zoe · Mid
10 / 10 / 7
60.7% KP
27,943
24.9% share
12,847g
152 CS · 4.9/m
불꽃탄환숟가락#KR1
Ashe · ADC
3 / 8 / 6
32.1% KP
17,142
15.3% share
13,067g
235 CS · 7.6/m
西安小平平#CN1
Singed · Support
5 / 10 / 10
53.6% KP
12,577
11.2% share
10,462g
55 CS · 1.8/m
Red side
Victory趙泳勳#0521
Zaahen · Top
3 / 6 / 4
17.1% KP
18,810
13.5% share
11,201g
231 CS · 7.4/m
Im noob777#777
Pantheon · Jungle
13 / 4 / 16
70.7% KP
37,227
26.8% share
16,305g
202 CS · 6.5/m
심리파악하기#2007
Mel · Mid
14 / 12 / 11
61% KP
35,437
25.5% share
15,629g
245 CS · 7.9/m
Error434#222
Yunara · ADC
9 / 4 / 14
56.1% KP
37,701
27.2% share
19,352g
309 CS · 10/m
강아지좋아#KR3
Lulu · Support
2 / 2 / 27
70.7% KP
9,649
7% share
10,261g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
