Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 143 days ago
14 / 3 / 7
K / D / A
65.6%
Kill participation
1,073
Damage / min
15,143g
604.1 gold / min
28
7 placed · 3 cleared
257
10.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytmhrnjh#1002
Gnar · Top
2 / 5 / 8
31.3% KP
28,489
25.2% share
9,439g
170 CS · 6.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
14 / 3 / 7
65.6% KP
26,897
23.8% share
15,143g
257 CS · 10.3/m
날아라#0115
Orianna · Mid
6 / 5 / 7
40.6% KP
22,407
19.8% share
11,284g
210 CS · 8.4/m
NOWIMYOUNG#1111
Jinx · ADC
9 / 2 / 9
56.3% KP
28,885
25.5% share
13,759g
219 CS · 8.7/m
별을 산 날#KR1
Alistar · Support
1 / 2 / 23
75% KP
6,380
5.6% share
8,573g
18 CS · 0.7/m
Red side
DefeatReve Bonheur Toi#happy
Dr. Mundo · Top
3 / 7 / 4
41.2% KP
23,512
30.6% share
10,563g
200 CS · 8/m
에릭빠돌이#KR1
Kindred · Jungle
3 / 8 / 1
23.5% KP
11,791
15.3% share
9,235g
157 CS · 6.3/m
Win Worlds#KR1
Sylas · Mid
6 / 2 / 4
58.8% KP
17,232
22.4% share
11,858g
193 CS · 7.7/m
daoxinwengu1#KR1
Zeri · ADC
5 / 9 / 4
52.9% KP
18,922
24.6% share
13,309g
217 CS · 8.7/m
soodangkim#vdz
Rakan · Support
0 / 6 / 7
41.2% KP
5,498
7.1% share
6,495g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
