Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 143 days ago
9 / 2 / 12
K / D / A
60%
Kill participation
678.6
Damage / min
17,410g
512.6 gold / min
49
7 placed · 11 cleared
278
8.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat고양이는 귀여워#물고기좋아
Irelia · Top
4 / 7 / 6
43.5% KP
21,600
17.5% share
15,203g
299 CS · 8.8/m
밤하늘의별#2003
Bel'Veth · Jungle
8 / 6 / 11
82.6% KP
23,031
18.7% share
16,577g
230 CS · 6.8/m
bububu#KR7
Viktor · Mid
2 / 6 / 7
39.1% KP
37,810
30.7% share
12,229g
277 CS · 8.2/m
나아침먹고싶어#7401
Mel · ADC
7 / 6 / 5
52.2% KP
27,031
21.9% share
16,283g
306 CS · 9/m
태양물고기#6797
Maokai · Support
2 / 10 / 13
65.2% KP
13,782
11.2% share
9,364g
32 CS · 0.9/m
Red side
Victory비밀공작원#KR1
Olaf · Top
8 / 6 / 5
37.1% KP
21,418
17.9% share
15,141g
267 CS · 7.9/m
이 차가 식기전에#KR1
Wukong · Jungle
9 / 2 / 12
60% KP
23,051
19.2% share
17,410g
278 CS · 8.2/m
what is freedom#dyx
Yone · Mid
7 / 2 / 11
51.4% KP
30,308
25.3% share
15,693g
317 CS · 9.3/m
絕對壓制7777#德雲猛胡
Ryze · ADC
6 / 4 / 13
54.3% KP
25,419
21.2% share
17,271g
318 CS · 9.4/m
POUt#QQ1
Pantheon · Support
5 / 9 / 13
51.4% KP
19,672
16.4% share
10,959g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
